Modeling an armchair
(Soft furniture)

Recomended for:
architectural visualization
animation
exterior visualization
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Level:
Designed for junior to mid-level artists
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Skills
3ds Max
basic to strong knowledge
Corona Renderer
basic understanding recommended
Photoshop
basic to strong knowledge

In this masterclass, you’ll learn how to model a soft armchair using only standard tools in 3ds Max - no plugins required. 
From setting up references and blockout to precise hard surface modeling and soft part detailing with modifiers, you’ll get a clean, production-ready result.

Pipeline 

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1. Preparation for Modeling

Setting up reference images inside the scene 
Creating a bounding box for the model

2. Modeling Stage

Hard-surface modeling of the rigid parts 
Soft-part modeling using modifier

What will you learn?

Hard surface modeling techniques

for managing client projects

Clean and efficient topology workflow

for managing client projects

Working with 3ds Max modifiers

for managing client projects
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Yurii
Pakhomov

Art Director at OMEGARENDER and an architectural-visualization artist who specializes in interiors, with additional expertise in exterior projects and animation. 

He has 10 + years in CG (8 + years in arch-viz and 6 years as OMEGARENDER’s art director) and has delivered work for clients such as Rockwell, OBMI, Nshama, and Emaar.

Plugins

To get the most out of this masterclass, please make sure the following software is installed and running smoothly on your system:

  • 3ds Max 2022 or newer
  • Corona Renderer 12 or newer
  • Adobe Photoshop CC (version 16 or later)

This masterclass is built entirely around this toolchain — you’ll follow along using the same professional setup we use in production. Please ensure your software is installed and licensed before you begin.

What can you download

• Finished scene
• References

Аsk a question to the author