Modelling of Hard Furniture / Chair

Recomended for:
architectural visualization
exterior visualization
Empty space, drag to resize
Level:
Designed for junior artists
Empty space, drag to resize
 Skills
3ds Max
basic to strong knowledge

In this workshop, you’ll discover how to create a chair model with 3ds Max. Starting from setting up references and block-outs, you’ll move on to precise hard-surface modeling and shaping elements with modifiers, resulting in a polished, production-ready asset.

Pipeline 

Empty space, drag to resize

1.Preparation for Modeling

Setting up reference images inside the scene
 Creating a bounding box for the model

2. Modeling Stage

 Hard-surface modeling
 Modeling using modifiers
 Topology explanation

What will you learn?

Hard surface modeling techniques

for managing client projects

Using a clean and efficient topology workflow

for managing client projects

Applying Modifiers in 3ds Max

for managing client projects
Empty space, drag to resize

Yurii
Pakhomov

Art Director at OMEGARENDER and an architectural-visualization artist who specializes in interiors, with additional expertise in exterior projects and animation. 

He has 10 + years in CG (8 + years in arch-viz and 6 years as OMEGARENDER’s art director) and has delivered work for clients such as Rockwell, OBMI, Nshama, and Emaar.

Plugins

To get the most out of this masterclass, please make sure the following software is installed and running smoothly on your system:

  • 3ds Max 2022 or newer

This masterclass is built entirely around this toolchain — you’ll follow along using the same professional setup we use in production. Please ensure your software is installed and licensed before you begin.

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